AI Insights · Timothy · October 2022
Top 5 Tower Defense Games on iOS in Denmark - Q3 2022
Discover the performance trends of the top 5 tower defense games on iOS in Denmark during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the performance of the top 5 tower defense games on iOS in Denmark showcased varying trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced a peak in weekly revenue of about $6.5K at the end of July, followed by a decline to roughly $3.5K by mid-September. Weekly downloads peaked at 1.2K in mid-July and saw a significant drop to 74 by the end of September. The game maintained a stable weekly active user base, peaking at 7.7K in mid-July before dropping to 5.2K by the end of the quarter.
Kingdom Guard:Tower Defense TD from TAP4FUN (HONGKONG) LIMITED saw a gradual increase in weekly revenue, reaching a high of approximately $3.7K in early August, then fluctuating to around $2.3K by the end of September. Weekly downloads were initially 584 in early July, but declined to 123 by the end of September. The game’s weekly active users peaked at 1K in mid-July and gradually decreased to 386 by the end of the quarter.
For Bloons TD 6 by Ninja Kiwi, weekly revenue peaked at $2.1K in mid-July and gradually declined to around $1K by the end of September. Weekly downloads remained stable, averaging around 60-70. The game had a consistent weekly active user base, maintaining an average of around 900 throughout the quarter.
YOSTAR LIMITED's Arknights saw a dramatic spike in weekly revenue to $2.2K at the end of July, followed by a decrease to $191 by the end of September. Weekly downloads were minimal, peaking at 40 in mid-August. The game’s weekly active users saw a small increase to 39 in mid-August, before stabilizing around 24 by the end of the quarter.
Plants vs. Zombies™ 2 by PopCap had a relatively stable performance, with weekly revenue peaking at $414 in mid-July, followed by fluctuations and ending at $215 by the end of September. Weekly downloads showed a significant increase, from 553 at the beginning of the quarter to 1K by the end. The game’s weekly active users saw an upward trend, peaking at 4.1K by the end of September.
For more detailed insights and data, visit Sensor Tower.